Update supercollider issues list

This commit is contained in:
Alex Harker
2019-11-24 23:20:20 +00:00
parent 66ec0c0116
commit 09984274b2
+8 -7
View File
@@ -2,15 +2,16 @@ DONE
1 - can I find what units I'm connected to at construct time?
2 - how do I minimise buffering? - use control for any non-audio handling objects!
3 - how can I safely and reliably tell if a unit is a framelib thing? - use calc functions stored in the global!
IN PROGRESS -> PROOF OF CONCEPT (requires finessing)
3 - how do I pass parameters in? / fixed inputs with more than one value? SERVER COMMANDS WORK
4 - auto synchronisation REVERSE DIRECTION (needs testing)
4 - how do I pass parameters in? / fixed inputs with more than one value? SERVER COMMANDS WORK
5 - auto synchronisation REVERSE DIRECTION (needs testing)
6 - error reporting USE PRINT (needs proxy details etc.)
OUTSTANDING
5 - where do I store the global object so it is retrievable (from the world)?
6 - how can I safely and reliably tell if a unit is a framelib thing?
7 - memory management
8 - how can I deal with variable numbers of outputs/inputs?
9 - error reporting
7 - where do I store the global object so it is retrievable (from the world)?
8 - memory management
9 - how can I deal with variable numbers of outputs/inputs?