Update issues file

This commit is contained in:
Alex Harker
2019-12-05 16:33:10 +00:00
parent 4ac729638d
commit 129950e576
+8 -6
View File
@@ -3,15 +3,17 @@ DONE
1 - can I find what units I'm connected to at construct time?
2 - how do I minimise buffering? - use control for any non-audio handling objects!
3 - how can I safely and reliably tell if a unit is a framelib thing? - use calc functions stored in the global!
4 - how do I pass parameters in? - use FLParam object
5 - where do I store the global object so it is retrievable - use FLParam object
IN PROGRESS -> PROOF OF CONCEPT (requires finessing)
4 - how do I pass parameters in? / fixed inputs with more than one value? SERVER COMMANDS WORK BUT ARE TEMPORARY
5 - auto synchronisation REVERSE DIRECTION (needs testing)
6 - error reporting USE PRINT (needs proxy details etc.)
6 - auto synchronisation REVERSE DIRECTION (needs testing)
7 - error reporting USE PRINT (needs proxy details etc.)
OUTSTANDING
7 - where do I store the global object so it is retrievable (from the world)? Possible use of ServerTree actions
8 - memory management
8 - how do I pass fixed inputs with more than one value?
9 - how can I deal with variable numbers of outputs/inputs?
10 - memory management