Fix issue with testing connections

This commit is contained in:
Alex Harker
2020-01-30 11:34:02 +00:00
parent b7d60b0074
commit 8ea4c7c1f8
@@ -1276,7 +1276,7 @@ private:
{
FrameLib_Multistream *object = getInternalObject(src);
if ((!isOrderingInput(inIdx) && !validInput(inIdx)) || !validOutput(outIdx, object) || matchConnection(src, outIdx, inIdx) || confirmConnection(inIdx, ConnectionInfo::kDoubleCheck))
if (!(validOutput(outIdx, object) && (isOrderingInput(inIdx) || (validInput(inIdx) && !matchConnection(src, outIdx, inIdx) && !confirmConnection(inIdx, ConnectionInfo::kDoubleCheck)))))
return;
ConnectionResult result;
@@ -1311,7 +1311,7 @@ private:
{
FrameLib_Multistream *object = getInternalObject(src);
if ((!isOrderingInput(inIdx) && !validInput(inIdx)) || !matchConnection(src, outIdx, inIdx))
if (!(isOrderingInput(inIdx) || (validInput(inIdx) && matchConnection(src, outIdx, inIdx))))
return;
if (isOrderingInput(inIdx))