Added check for libsndfile library to cmake
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@@ -3,9 +3,12 @@ set(CMAKE_CXX_STANDARD 11)
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# Set the project name
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project (concatenator)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
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###############################################################################
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### Boost Settings
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find_package(Boost 1.60.0 COMPONENTS program_options log log_setup thread date_time filesystem system REQUIRED)
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find_package(LibSndFile REQUIRED)
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if (NOT FO_BOOST_STATIC_LINK)
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add_definitions(-DBOOST_ALL_NO_LIB -DBOOST_ALL_DYN_LINK -DBOOST_LOG_DYN_LINK)
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@@ -48,6 +51,7 @@ set(CONCATENATOR_TEST_SOURCES
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include_directories(${CONCATENATOR_INCLUDE_DIR})
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include_directories(${Boost_INCLUDE_DIRS})
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include_directories(${LIBSNDFILE_INCLUDE_DIR})
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add_subdirectory(external)
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add_executable(concatenator ${CONCATENATOR_SOURCE_FILES} ${CONCATENATOR_HEADER_FILES})
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@@ -0,0 +1,34 @@
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# - Try to find libsndfile
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# Once done, this will define
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#
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# LIBSNDFILE_FOUND - system has libsndfile
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# LIBSNDFILE_INCLUDE_DIRS - the libsndfile include directories
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# LIBSNDFILE_LIBRARIES - link these to use libsndfile
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# Use pkg-config to get hints about paths
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find_package(PkgConfig QUIET)
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if(PKG_CONFIG_FOUND)
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pkg_check_modules(LIBSNDFILE_PKGCONF sndfile)
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endif(PKG_CONFIG_FOUND)
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# Include dir
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find_path(LIBSNDFILE_INCLUDE_DIR
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NAMES sndfile.h
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PATHS ${LIBSNDFILE_PKGCONF_INCLUDE_DIRS}
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)
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# Library
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find_library(LIBSNDFILE_LIBRARY
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NAMES sndfile libsndfile-1
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PATHS ${LIBSNDFILE_PKGCONF_LIBRARY_DIRS}
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)
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find_package(PackageHandleStandardArgs)
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find_package_handle_standard_args(LibSndFile DEFAULT_MSG LIBSNDFILE_LIBRARY LIBSNDFILE_INCLUDE_DIR)
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if(LIBSNDFILE_FOUND)
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set(LIBSNDFILE_LIBRARIES ${LIBSNDFILE_LIBRARY})
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set(LIBSNDFILE_INCLUDE_DIRS ${LIBSNDFILE_INCLUDE_DIR})
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endif(LIBSNDFILE_FOUND)
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mark_as_advanced(LIBSNDFILE_LIBRARY LIBSNDFILE_LIBRARIES LIBSNDFILE_INCLUDE_DIR LIBSNDFILE_INCLUDE_DIRS)
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@@ -0,0 +1,21 @@
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#include <string>
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#include <sndfile.hh>
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class AudioFile {
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public:
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AudioFile(const char * fname, bool open=true);
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AudioFile(const char * fname, int format, int channels, int samplerate);
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~AudioFile();
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void swap_mode(std::string m);
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bool is_open() { return open; };
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private:
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std::string mode;
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std::string name;
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bool open;
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SndfileHandle file;
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};
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class AnalysedAudioFile : public AudioFile {
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public:
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private:
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};
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+20
-10
@@ -1,12 +1,22 @@
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#include <sndfile.hh>
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#include "AudioFile.h"
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#include <string>
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using namespace std;
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class AudioFile {
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public:
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private:
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SndfileHandle file;
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};
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AudioFile::AudioFile(const char * fname, bool open)
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{
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if(open) {
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file = SndfileHandle(fname);
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}
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name = fname;
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}
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AudioFile::AudioFile(const char * fname, const int format, const int channels, const int samplerate)
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{
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}
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void AudioFile::swap_mode(string m)
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{
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}
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class AnalysedAudioFile : public AudioFile {
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public:
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private:
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};
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